Technical Lead Programmer
Raman
Abdulla
I build games at Bio Games GmbH with UEFN/Unreal Engine and do full-stack web development on the side. Been coding since I was 12 - it all started with video games.
Background
I started coding at 12 because I wanted to understand how games work. That turned into way more than I expected. Today I lead game development at Bio Games GmbH, working mostly with UEFN and Unreal Engine.
Besides gamedev I build full-stack web apps and write Verse code for Fortnite projects. I just enjoy it - that's why I've been doing this for over 14 years.
Skills
Game Dev
AI & Tooling
Frontend
Backend
Database
DevOps & Infra
Mobile
Version Control
UI / UX
Experience
Technical Lead Programmer
Bio Games GmbH
Leading game dev with UEFN/Unreal Engine - Fortnite maps and Verse code
Full-Stack Developer
University
Full-stack web development and system administration at the university
Freelance Developer
Self-employed
Verse code and custom solutions for Fortnite projects
Fullstack Web-Developer / Trainer
Freelancer
Built web apps and gave training sessions
Tutoring · CS & Mathematics
Freelancer
Tutoring in CS and math
Sysadmin / Plugin Developer
Freelancer
Managed servers and built custom plugins
Sysadmin / Technical Support
Freelancer
Tech support and server administration
Self-taught Programmer
Personal Projects
Started at 12 - video games got me into it, coding became the thing I stuck with
Education
Computer Science Studies
University
Currently pursuing advanced studies in computer science
Software Developer Education
Educational Institution
Completed formal training in software development
High school diploma
High School
Completed secondary education
Projects
Fortnite Map Development
Fortnite maps with UEFN and Unreal Engine - from concept to playable experience
Verse Code Solutions
Custom Verse code for game mechanics and logic in Fortnite
Device Manager Web Tool
Web tool to manage all devices at the university - React frontend, Node.js backend
Discord Bot
Werewolf game as a Discord bot - full role system, phases, and game logic